#ifndef __SCALATORANIMATOR_H__
#define __SCALATORANIMATOR_H__

#include "../../include/ISceneNodeAnimator.h"

class CScalatorAnimator : public ISceneNodeAnimator
{
protected:
	vector3dvpos ScalIni;
	vector3dvpos ScalFin;
	u32 TimeToWork;
	u32 TimeBegin;
	u32 Elapsed;
public:
	CScalatorAnimator(vector3dvpos &ScaleIni,vector3dvpos &ScaleFin,u32 Time);
	virtual ~CScalatorAnimator();

	virtual bool AnimateNode(u32 Time,ISceneNode *Node);
};

#endif
